![]() ![]() Startup becomes instantaneous when used against a launched opponent, or right after his Level 3.Ģ36H is a good neutral check that can be solo converted anywhere on screen.A fullscreen 5S can now confirm to 236H.Air version on ground block ( 2H > j.236H + assist) leaves Goku at -5 in the air.Air version has slight vertical tracking. Teleports toward to the other wall, then charges backward.Smash j.236M also links into j.DR in the corner for an easy snapback or for getting a knockdown after confirming 214L with an assist. You will die.Ģ36M is used in corner combos. This version is also an M starter, do not get hit by this. Smash hit wall splats, Smash 5MMM wall bounces.Ĭancelling into this move from ANY normal will have a small gap that beats mashing, or in the case of 2H > j.236M, it beats even counter 2H.J.S > j.236L is a good combo ender into his Lv1 Super for when you don't want to spend meter on j.214H, want to maintain a high altitude, or just can't get a sliding knockdown outside of his Lv1. The air version has much better frame advantage if done close to the ground, which forms the basis of his corner loops. It's also a safe blockstring ender and a great combo filler, used in Goku's advanced combos. This version is an M starter, so it can lead to massive damage. Effective range can be massively increased by inputting it like 2366L.Ģ36L is Blueku's go-to lariat in neutral and one of the strongest roundstart options in the game with assists. Deflects Ki blasts from frame 4 (H version from frame 1).Great Assist: Blueku sports a uniquely strong A assist which adds to his support value when not on the field.Strong Supers: Access to a level 3 that can optionally sideswitch and gives insane oki, a level 5 and a tracking level 1 that gives him a sliding knockdown.Instant Transmission allows him to side switch or stay same side easily on super dash confirms. 2M delay 5M lets him sideswitch with ease while sacrificing no damage. Versatile Combo Routes: Dragon Flash Kick gives Goku sliding knockdowns at the end of any combo and high damage vanish extensions.High Damage: SSB Goku's corner loops give him very high damage, solo or assisted.Light Dragon Flash Kick acts as an unreactable same side option when faking crossup and the EX version gives a left/right 50/50 or sometimes a 4-way when backed up by an assist. Equipped with arguably the best unreactable command grab in the game. Incredible Pressure Game: Has a 2L low and fantastic frame data on his normals which make his staggers incredibly strong.Has great ki blasts, j.S in particular keeps his air momentum allowing him to approach safely with an IAD, Divine Void Strike which beats ki blasts, Dragon Flash Kick and Instant Transmission, the latter of the 3 being plus on block. Strong Neutral Options: Great footsies with his medium normals that have long range and high reward.It is for good reason that he is such a favourable pick among long time players of Dragon Ball FighterZ. If you're willing to take on the challenge of learning him, he's one of the most rewarding characters to grow along with. Coming in shining bright blue, Goku's god-empowered variant possesses a grand prize for mastery. Still, this doesn't take away from what his strengths are. Many of his strong neutral options require thought and commitment in use, and he puts an incredibly strong emphasis on execution. His ability to move forward is just as crazy as his plethora of options for combos, including a health-bar shredding level 5.Īll of this makes SSB Goku an unbelievably strong character, but you cannot just pick him up and expect to tear up the opposition - he is considered one of the hardest characters to master. His ki-blasts are also very scary due to being able to convert off them better than most, and he has stellar normals, including a ludicrously fast and long-ranged 2M. He has excellent frame data and a plethora of mix-up options that allow him to overwhelm the opponent in blockstrings, including possibly the single best command grab in the game and some of the best high/lows and left/rights. His neutral is very, very strong with a lightning fast divekick, a ki-blast invulnerable lariat and a j.S that retains all of his momentum, tools which make it extremely hard to stop him from getting in and staying right in your face to terrorize you. Goku (SSGSS) - or more commonly known as SSB Goku, Bluku/ Blueku, or Goku Blue - is a character that excels at rushdown even in a game that's already very rushdown-oriented. ![]()
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